Today, I’d like to present an important behavior management strategy that, as a parent or teacher, should be part of your “tool-box.”
Token Economy: A token
economy is a system in which an individual earns tokens for desired behaviors.
Once he has collected a predetermined number of tokens he can trade them for an
item or activity of his preference.
Tokens begin as
essentially neutral stimuli, of little significance in themselves. However, as
the tokens become increasingly associated with the reinforcers for which they
are exchanged, they become motivating in themselves.
Money is probably
the token economy system that is most well-known. There is nothing intrinsically
motivating about it. However, because we can use those green papers to buy what
we need and want, they can become extremely reinforcing.
Token economies can be used to meet a number of
educational and behavioral goals for children:
·
Increased
ability to delay gratification:
Token systems are a great way to build a child's ability to wait for
reinforcing items or activities.
·
Lessened
satiation: By increasing the
number of responses necessary to obtain a reinforcer, token economies can lower
the rate at which the child becomes satiated with a particular form of reinforcement.
·
Increased
teaching rate: Rewarding a
response with a token is quick, and allows for speedy, more fluid instruction. In
most school settings, it's uncommon to see teachers walking around handing out
Fruit Loops, or passing out raffle tickets after every correct answer. Using
tokens to delay the presentation of those more obvious reinforcers can be less
obtrusive in the classroom.
·
Increased
selection of reinforcers:
Because reinforcement is being delivered after several responses rather than
after each response, longer-lasting, possibly more reinforcing items or
activities could be chosen for reinforcement. As an example, if one were
conducting quick verbal drills, it's probably not effective to use a video as a
reinforcer for each correct response. But, if a child finds a video especially
rewarding, he may be willing to work for several tokens to earn a chance to
watch.
What does a token
economy system look like?
Token economy systems can take on a wide
variety of forms. They can range from very simple, short-lived systems to much
more complex systems that require the child to work for days or even weeks
before earning his reward. For examples visit: https://www.google.com/search?hl=en&site=imghp&tbm=isch&source=hp&biw=1242&bih=599&q=reinforcement+charts&oq
Examples:
Punch card: Cammie
was a girl who was constantly talking out and interrupting the proceedings. A
punch card was introduced to help address those issues. Cammie was given
punches if she was sitting and listening appropriately. After 18 punches she
got a piece of candy and moved on to the next activity. As she progressed with
the card, the interval between punches was extended, until she was working at
five or more minutes between punches.
Puzzles: I've used puzzles successfully with children with
autism and typical primary school kids as well. Take a picture of the preferred
activity or item, let’s say computer. Laminate, cut in pieces (the number of
pieces varies from child to child), and add Velcro. The child gets a piece of
the puzzle for each correct response and can earn prizes for completing the
puzzle. On top of the final prize, the puzzles are motivating in themselves.
Money: Money can make a very good token system for kids,
especially older kids, where stickers and such might not be as appropriate.
Working with money is a very functional skill, and using money as a token
system lends itself to lots of great math concepts (making change, budgeting,
etc.). For instance, you could set the price for a jump on the trampoline at
five nickels, but might only hand out pennies as reinforcement. The child needs
to figure out when he's got enough pennies to make a nickel and cash them in.
Guidelines for
creating and using token economy systems
·
Token systems
should clearly provide a visual representation of how much the child has
accomplished and how much more he needs to accomplish before reinforcement is
delivered.
·
Token systems are
most effective at maintaining positive behaviors when they are specific to each
child, address specific behaviors, and clearly communicate the expectations and
rules to the child.
·
As when using any
reinforcement, choice should be as big a part of your token systems. With
simple systems have the child choose the item or activity he'd like to be
working towards. With more complex systems you may have a "menu" of
reinforcement posted along with the prices of various items (bubbles might cost
15 tokens, a video 60, a trip to McDonald's 150).
·
Pair verbal
praise with the presentation of the token. Giving a "Good sitting!"
or "Great reading!" will remind the child why he is getting the token
and, when tokens have been established as secondary reinforcers, can help establish social
praise as a reinforcer as well.
Daniel Adatto, BCBA
cadatto@tesidea.com